
Cannot use the ROLLBACK statement within an INSERT-EXEC …
Jul 21, 2020 · Had word with the business head about resolution (Remove begin transaction from internal SP and Adding Output parameter in internal SP) but unfortunately they don't allow to …
determining 3dof joint angle - social.msdn.microsoft.com
May 21, 2012 · Do you know of any reference or article/blog where there is an approach of mapping the kinect coordinate system to that of the wolrd coordinate or XNA frame. I alos …
Vertical Slider - social.msdn.microsoft.com
Apr 21, 2019 · What I tried: Step1: Rotation - Does not work because the slider will take the width of the Layoutbox anyway! Step2: Stacklayout.Orientation - Does strange things. Step3: …
MDX query based on list from another query
Jun 23, 2008 · I am trying to filter a query based on a list of numbers from another query.
read dbf to a table and then display in a GRIDVIEW
Oct 7, 2021 · I want to read a dbf file from a Foxpro in a server folder into a DataTable and then display it in a GridView.
Set Chart Annotation Width Based on Desired X/Y Value of End Point
Jul 18, 2015 · My next problem deals with this also, in that, now that I can get the X/Y coordinates of the end point of a chart's line annotation, I have been trying to now SET the end point, by …
How to programatically modify a joint in the Skeleton
Jan 14, 2014 · So I generate a rotation matrix, get the hierarchy matrix from the bonerotation within the Kinect and multiple these together to get the transformed matrix. I then set the …
Compiler directive for iOS operating system version?
Nov 3, 2014 · That would be an option. @rmacias?: Thanks for the clarification of the new rotation handling. My deployment target is iOS 7 and the used SDK version is Standard. Many …
how to get window.location.hash string from server side
Oct 7, 2021 · i want to get window.location.hash string from server side how can i do that?
Cannot reference a type though an expression?
Sep 6, 2011 · Question 0 Sign in to vote The problem, is in the title, I wanted to make a class in my weapon class, that handled collision, for the case of making things simple, however, I have …